Type - Party
Complexity - Low
3-8 Players - Best 6-7
Designer - Rikki Tahta
Publisher - Big Potato
A bluffing deduction game for everyone.
Each round involves two missions, depending on whether you’re the Chameleon or not.
Mission 1: You are the Chameleon. No one knows your identity except you. Your mission is to blend in, not get caught and to work out the Secret Word.
Mission 2: You are not the Chameleon. Try to work out who the Chameleon is without giving away the Secret Word.
At the beginning of the round each player receives a card that tells them if they are the Chameleon or hunting the Chameleon. Two dice are rolled and this gives everyone (except the Chameleon) the coordinates to a specific word on a Topic Card – this is the Secret Word for the round. Each Topic Card features 16 related words (e.g. countries, books, food, etc.)
Each player must now say a word relating to the Secret Word. The Chameleon can only make an educated guess based on the 16 words in front of them.